
You have to take a lot of nuances into account. In fact, making a really high-quality character asset is a very difficult task. This includes both companion animals and full-fledged animal protagonists (as well as all kinds of living rocks, mushrooms, plants, insects, and the like).

In second place are anthropomorphic characters. That is, for example, elves, dwarves, aliens, dwarves, etc. We are now talking about any object that has an anthropomorphic form.

And here we are not talking about people as such. The first place in popularity is occupied by the most complex in terms of performance, that is, humanoid heroes. However, if you look at game characters (in general, rather than one or two specific ones), you'll come to the conclusion that there aren't many character archetypes themselves.

Nothing (ideally) should be out of place in the setting and the overall idea. Download 3D character models for Unreal Engine 4/5Īny idea should be based on what it would look like in a given setting.
